Origin of firebending mural Zuko, something happened to Cycle's Redemption in the last hundred years.

This fanon has been discontinued, but is still available to read for your enjoyment.

Journey to the West
The Cycle's Redemption
History Repeats
General information













The Legend of Korra

Cycle's Redemption is an upcoming Original Character fanon (due in at most a month) created by DanChan123


Centuries ago, Avatar Korra began a time of peace after the defeat of the world's greatest threats at her hand. However, the enemy known as Time is unstoppable, and the world went into turmoil as the population rise caused a huge consumption pandemic. The resources of the world were being consumed at a rate greater than they could be produced. Humanity began to rely on fossil fuels to power the technological rise of the time. The Earth became a contaminated world, and the stars faded with the spiritual essence, splitting the Spirit World and the mortal world apart even further.

Amidst the decline, the great Earth Federation was toppled, and a deadly civil war of seven nations began. Avatar Korra struggled to stop the conflict.

During the Seven States' War, desperate leaders stopped recognizing the duty of the Avatar, and let the fate of the world fall into their own hands, and looked upon the development of nuclear weapons; weapons of mass destruction. Korra, in an attempt to stop this, sacrificed her life while in the Avatar State, and Raava disappeared, along with much of the spiritual influence in the mortal world.

As life went on and humanity began to rebuild society, a deadly plague that killed mortal bodies and turned their spirits into demonic entities spread throughout the land, beginning from the Northern Water Tribe and down to its Southern sister. This plague was known as the Darkness, and the demon spirits it created are known as the Doomfolk. Humanity tried to fight the plague, but the only defense was bending. After the passing of Raava, the spiritual decline in the mortal world made the bending population a rarity, and no one was safe.

Just as hope was lost, the spirits returned to the mortal with a message to send. Raava was resurrected by a part of the Tree of Time, but she must continue to spend her energy in a cycle for some unknown reason, until a worthy human can fuse with her as a new Avatar, and restore the spiritual harmony into the mortal world by stopping the Darkness for good.

After this, mankind began to recognize the importance of spiritual energy in the restoration of the mortal world; thus, the Order of Spiritual Restoration was born, a global organization of benders dedicated to keeping the peace among humanity, maintaining the spiritual flow in the mortal world, reaping the Doomfolk, and finding the young individual that has the potential to become the new Avatar.

More than a century has passed, and the Order is at its peak of power. This is the story of a young individual, destined to redeem Raava's soul and become the new Avatar, master of all four elements and the bridge between the spirit and mortal worlds. But first, there are trials to overcome.

Further Background

In the beginning of time, there was the First Spirit, Tai the Sun, who appeared, followed by the mortal and Spirit World. Tai is the only entity that dwells between the mortal and Spirit World. In the era of Tai, when Tai awoke, his flow of energy would be severed, the world would become dark, and the mortal and Spirit World would merge, starting a conflict between the first of mankind and the spirits. When Tai slept, his energy will give off light, lighting up both worlds, but also keeping both worlds apart. When Tai awoke to see destruction, he made a deal with Tui, the Moon Spirit. Tui would dwell in the mortal world, with La, the ocean spirit, protecting her mortal form (the koi fish), and Tui would take Tai's energy while he slept and expend it for him (in the form of moonlight), preventing him from waking, thus keeping both worlds apart. Prior to the era of Raava, Vaatu became extremely powerful and used his energy to overflow Tai's while he slept, creating a spiritual imbalance and thus merging both worlds and re-introducing the chaos between humans and spirits.

In the beginning of the era of Raava, when humans were not protected by the Lion Turtles, mankind united and established a dynasty. But as war drew near, Pusha, the Light spirit and Messenger of Peace, found a spiritually enlightened guru named Tangseng, and tasked him with finding the Lion Turtles so that they protect humanity from a potential war with the spirits. Pusha gifted him with various tools, including a white dragonhorse. Tangseng collected three spirit disciples, each of them were former criminals. The first disciple was a warrior named Wukou, a monkey-like spirit who was once the king of the Peach Mountain Monkey Spirits who was imprisoned under a mountain for four hundred years for terrorizing the Sky realm, stealing from the Sea Dragon kings, and cheating the Ten Yama. The second, Baji, was once the commander of the Sky Realm Guard, who was cursed to look like a pig and banished to the humam lands for betraying the Sky Realm. The third was Shawu, a spirit who stole from the earth spirits and was imprisoned in a river between the human and Spirit World, cursed to scare humans that tried cross away. In exchange for being forgiven for their crimes, these three had to protect Tangseng on his journey to find the Lion Turtles. In the end, Tangseng found the Lion Turtles, saving humanity (The three guardian Spirits in Tangseng's story are crucial to the Order of Spiritual Restoration's search for the Lion Turtles).

The disciples of Tai, the Lion turtles, decided to protect humanity and mortal creatures after Tangseng's message, giving them the ability to control one of the physical elements to survive in the Spirit Wilds. Meanwhile, Raava was sent to prevent Vaatu from creating more trouble. When Wan became the first Avatar and imprisoned Vaatu, Wan restored Tai's original state, thus splitting the Spirit World and the mortal world once again.


The setting is 330 AG. All major urban centers use the Wall system as a protection against the Darkness plague and the Doomfolk spirits, and rely on steam and hydroelectrically powered airships to get from one urban center to another. Unprotected settlements are built near monorails or rivers with sources of transportation into the safety of cities. The urban lifestyle is largely steampunk and retrotronical since the OSR established strict regulations on the use of fossil fuels. There are parts of the world known as Q-Zones (Quarantine Zones) that are off limits to regular civilians, usually because they are spiritually imbalanced areas. One such area is the Foggy Swamp. OSR members are regularly sent there to investigate for signs of Doomfolk.


New Earth Alliance (270 AG - Present) The New Earth Alliance is an alliance of thirty-six near-independent Earth nations on the mainland, all of which are democratic republics. The New Earth Alliance established a trade web system to in order to allow an equal balance of trade, part of the Restoration Movement to re-institute a society. The New Earth Alliance was the first to create strict regulations on the use of fossil fuels. The NEA created a steampunk society to cope with the regulations. Each of the thirty-six nations are tasked with maintaining order in their region, and as long as a nation cooperates, they will be benefitted, according to the NEA. The United Republic is gone and has fallen into the hands of the NEA. The New Earth Alliance has influence over all of the original territories of the pre-colonial Earth Kingdom excluding Ba Sing Se, which is governed by the Order of Spiritual Restoration.

New Fire Nation (280 AG - Present) Now a constitutional monarchy that abolished feudalism, the New Fire Nation has become a booming business empire. However, this flow of money also brought in a curse. Triad gangs have relocated themselves all over the Fire Nation, and business has become a competitive game played by cheaters. The Fire Nation archipelago is crawling with pirates, many of whom are waterbenders suffering poverish conditions in the Northern Water Tribe seeking riches as criminals or mercenaries.

Northern Water Tribe Due to the spiritual imbalance and fossil fuel damage causing the North to melt down and the rate of blizzards and stormy weather increasing, the Northern Water Tribe now suffers poverish conditions as most traders refuse to embark to Northern Water Tribe ports due to the growing amount of sea ice, foggy areas, and stormy oceans, creating a terrible mix. Northern Water Tribe citizens often become illegal immigrants into other nations, most of them fleeing to the South. It was found that 80% of all Fire Nation archipelago pirates originate from the Northern Water Tribe.

Southern Water Tribe Unlike the North, the Southern Water Tribe, fortunately did not suffer climate change. A natural shipping power, the Southern Water Tribe has benefited from the Restoration movement that has emphasized the importance of shipping. However, the South's long time neglect of the spirits have led to an intense rate of Doomfolks attacking them in all directions. Because of this, the Order of Spiritual Restoration built their second largest temple at the heart of the Southern Water Tribe city. However, the South has a huge marooner problem. Marooners are waterbending criminals that trap ships between icebergs and rob them.

Air Clans After the spiritual imbalance, the Air Nomad population shared non-benders with other peoples. Also, ever since Harmonic Convergence, there were airbenders that chose not to become monks. To cope with this new change, the Air Clans were formed, separate from the other Air Nomads that integrated into other societies. The Air Clans maintained the old Air Nomad teachings and all of them became monks, born in the air Temples to master the airbending art. The Air Clans also adopted the "Rite of Tenzin", which gave them the right to go around the world to help in international affairs whenever they were needed. Air Clan leaders also became leaders of the Order of Spiritual Restoration, working together with the White Lotus.

Order of Spiritual Restoration (300 AG - Present) When the spirits returned to announce to the world that Raava was alive and a new Avatar is to be selected, the Order of Spiritual Restoration was formed, adopting the task of picking out bender children (under the age of 16) and training them as candidates for the new Avatar. Taking bender children, however, was highly controversial and many people refused to have their children taken away. Thus, the Order decided to spread their influence by building temples all over the lands so that they could pay attention to the bending community internationally. Their capital temple is at the Northern Air Temple, rebuilt by the Air Clans after its destruction by Red Lotus. The OSR also has other tasks. Along with finding the new Avatar, the OSR makes it their job to affiliate all benders into the restoration movement, which includes employing missionaries to help in worldly affairs or reaping the Doomfolks. The OSR also governs the city of Ba Sing Se.

The OSR employs a rank system for affiliated benders. The first rank is the Initiate. Initiates train until they are able to pass a promotional test for their own element. After passing, the next Rank received is a Pupil. Pupils that choose to leave their families are placed into boarding Divisions of six benders and at least one guardian, where they train in Bending forms, Doomfolk Reaping, Spirituality, History, Medicine, Technology, Diplomacy, and other things required for OSR members. The third rank is the Candidate rank. Those who reach this rank are under the age of sixteen and are at the peak of the study of the spirits, the Spirit World, and other things that are important to the quest to find and cure Raava. Anyone at this rank is considered a potential Avatar. The fourth rank, the Acolyte rank, follows the path of which the candidate finds out he or she is not qualified to become the next potential Avatar. Acolytes can choose move out of their Divisions and train for real life situations, usually minor ones on the behalf of the Order. The fifth rank is the Master rank. It is achieved once an Acolyte has mastered their element and everything crucial to the support of Spiritual Restoration. Masters can lead Acolytes in missions, or go on to teach and overseer the lower ranked. The final rank and highest, is the Elite rank. OSR Elites are the most powerful and spiritual benders in the entire world. A master can become an Elite only when they have become spiritually enlightened. After an Avatar masters his or her ties to the Spirit World, he or she is immediately considered an Elite.



Laisha (Age 14) Laisha was born into a tribe of Sandbenders descended from those that fled the Si Wong Desert during the Seven States' War when Wei State began testing nuclear weapons there. Her father is the tribe's chief, leading the tribe through the vast wilderness that covers the mainland in the south, hunting, gathering, and raiding for survival. Like the other girls of the tribe, Laisha was a supply runner that ran furs into nearby towns to trade for other necessities for the tribe. However, Laisha wanted to go hunting and raiding like the boys in the tribe. During supply runs, Laisha would go into OSR temples to observe the benders. She observed waterbenders and airbenders for sandbending, and observed earthbenders and firebenders for earthbending. When she was thirteen, the Sandbender raiding men were incarcerated by an OSR captain, a firebender who replaced the original sheriff in the city of Temulkh and proved more successful. Against her mother's directions, Laisha went to rescue the Sandbenders, and ended up in a duel with the firebending sheriff, which ended with a draw. A deal was struck; the Sandbenders are free, but banished from the Temulkh County, and Laisha is to be sent to the OSR temple in Ba Sing Se.

Tsumi (Age 14) Tsumi was born in Xishanzhou, an NEA state. He is a non-monk airbender (he later becomes one though) and an orphan by the age of seven (his parents were killed by Doomfolkers). For the rest of his life, he was raised by Air Monks at the Northern Air Temple, which is also the OSR headquarters. However, because of his neglect of vegetarianism and traditional airbending (Tsumi uses brutal force when bending), he chose not to become a monk. Later on, however, he would change his mind and become a monk. He is assigned to the Sand Shark Division alongside Laisha, and the two become bending rivals. Tsumi has a sizable ego, is serious, respectful, somewhat intelligent, and courageous.

Yeona Seong (Age 14) Yeona was born into a noble Fire Nation family, and despite having so much, she hated the burdens of responsibility, being a noblewoman and all. In front of her friends, she seems nothing like a woman of nobility. She is a breathless firebender, both sustaining much energy in fighting, but also when talking; she can be garrulous; she is known for overwhelming her opponents, but also known for the inability to keep secrets and multitask. She is also fascinated with everything, and often tries to hide her obsessions, but fails in doing so. Yeona is intelligent, assertive, submissive, optimistic, cheerful, and insecure. She is assigned to Sand Shark Division.

Haak (Age 14) Haak was born in Zaofu, with the Metal Clan. He is an earthbender and metalbender, and likes to tinker with metal tools to create various contraptions of minor usage ever since he received a wooden hand; his entire right hand was crushed in a construction accident. Haak was inspired by the Dai Li to create a more effective metal glove, his greatest invention, which he covers over his wooden hand and uses metalbending to control. He later added further upgrades, including a gauntlet of various uses. Haak is smart, modest, caring, and knows what is right. He is assigned to the Sand Shark Division.

Flint (Age 14) Flint was once a homeless waterbending kid, an orphan almost all of his life (he ran away from his "prison-like" orphanage when he turned ten), living in the streets of a now and still poverish Northern Water Tribe. Flint survived by doing dirty jobs, helping out smugglers, and pickpocketing, relying primarily on wits and waterbending. Flint later stole enough money to go on an illegal immigration to the Fire Nation, and cleaned pirate ships for a living. When the OSR came to clean things up, they took Flint to their temple. Flint is illiterate and often can't figure out the right words for things, and gets definitions mixed up. Another quality is that nobody believes the extraordinary things he's been through. He also has a habit of forgetting to wash, and has short no-hunger intervals. Flint is witty, sneaky, fearless, bold, cunning, and evasive. He is assigned to Sand Shark Division.

Heema (Age 15) Tsumi's adoptive older sister and a skilled, airbending Air Monk. She is the captain of the Sand Shark Division and quite bossy. She never gets new names right and is an unlikable leader due to her strict nature. She lived in all the Air Temples throughout her lifetime, and is practically an airbending prodigy and a master of wingsuit technology. However, it is because of her attitude that prevents her from earning her airbending tattoos.

Aguta (Age 61) Aguta is a retired OSR Elite waterbender from the Southern Water Tribe, and is now the guardian of Sand Shark Division. He prefers that people call him Baba, and he is almost never sober. In fact, he maintains his amazing waterbending skills only while drunk. Aguta's father was the inventor of Drunken Waterbending, which is a form of waterbending that includes moves observed from the swaying movements of drunkards. According to drunken Aguta, the skill is most powerful when the person is actually drunk. Because of this, Aguta always carries jugs of liquor around him, even using liquor as his source of water when bending. While drunk, he weirdly reminds others never to follow his example. Aguta is sometimes angry, other times content, now and then sleepy, and often crazy. Aguta's alcoholism has side effects such as amnesia or dissociative identity disorder. His waterbending style often startles his opponents, whom are almost never able to catch him or hit him.

Ahnah (Age 16) Ahnah is Aguta's great-niece and assistant guardian. Ahnah is a nonbender with chi-blocking training, which she uses to help in controlling Aguta at his peak of madness. She handles housework and cooking for Sand Shark Division. Despite her age, Ahnah is actually a better guardian than Aguta, but since she is not an OSR member, she needs Aguta present.

Machi (Age 15) Machi is a firebending prodigy and the youngest, seventh son of Firelord Itoh. He is Heema's personal nemesis and the rival captain of Dragonbird Division. Machi is overconfident, self-absorbed, spoiled, yet cunning. Machi is obsessed with becoming the true Avatar.

Antagonists (Spoiler Alert!)

Papa Dragon Papa Dragon is the nickname of the leader of the world's deadliest international crime syndicate, the Jinlongs (Golden Dragons). The Jinlongs make it their business for every major business on the planet to pay tribute to them. Papa Dragon is a mysterious firebender and an enemy of the Fire Nation monarchy. His identity is unknown. There are rumors that Papa Dragon is actually more than one person. Nonetheless, he has a mysterious connection to the first Sun Warrior, Ajagara, queen of the Sun Warriors; Papa Dragon is known to possess green fire, a quality only Ajagara possessed. Green fire is also known as Spirit fire; unlike general fire, it can be used in the Spirit World to harm spirits, and it originated from ten spirits known as the Ten Yama, the judges of the dead. The punisher of Diyu, Myrtu, breathes green fire in the form of "the Darkness". This means that Papa Dragon, like Myrtu, can infect people with the Darkness plague at will. This quality also shows that Papa Dragon is spiritually enlightened.

Tsao the Overlord Tsao the Overlord was originally the prime minister of the NEA nation of Ba Sing Wai, which Ba Sing Se sits at the center of. Tsao is a descendant of the great line of Earth Kings, and he believes that Ba Sing Se rightfully belongs to him, and not the OSR. After stepping down from his position as prime minister, Tsao resurrected the Dai Li. On his quest, Tsao re-explores the history of the Earth Kings, which traced back to the construction of Ba Sing Se under the leadership of the First Earth King, Ching Shih. Ching Shih was considerably the greatest earthbender that ever lived; he had an unusual amount of chi, and he learned to harness it to create enormous earthquakes that could destroy complete cities. He was also the first lavabender. Ching Shih built the foundation of Ba Sing Se by himself by bending stone. He went on to unite all of the Mainland under his own rule, and even the Fire Nation and Water Tribes paid tribute to him. Tsao discovered that all Earth monarchs of Shih's line passed the trait down, whether they possessed it themselves or not. He discovered that he himself had the trait, and eventually Tsao learned how to use it to be just like Ching Shih. Tsao became so powerful, he became the first to bend pure platinum, and he learned how to magnetize and de-magnetize metals, in addition to Ching Shih's abilities. Tsao literally toppled Ba Sing Se with his power, and continued to conquer all of the mainland that was once the Earth Kingdom; once he conquered half of it, all the other nations immediately submitted to him. Tsao then declared himself the 55th Earth King, and waged war on the rest of the world.

Sage Khagan Sage Khagan was a Fire Sage and the recent leader of the OSR until his disappearance. Khagan learned to become immune to "the Darkness", or green fire; his secret - energybending. It was found that Sage Khagan plans to release Myrtu into the mortal world again for unknown reasons.

Myrtu Myrtu is the spirit of Death, the king of the Diyu, the realm of the dead. According to legend, after defeating Vaatu during a Harmonic Convergence of sometime, Raava used her power to lock Myrtu into a realm known as Diyu, where all creatures of both worlds went at the end of their lives. Myrtu was tasked as the personal Punisher of the Ten Yama, ten powerful spirits that judge all the dead spirits and held a logbook known as the "Book of Death", which is a book of infinite pages with the names of every individual mortal spirit and pure spirit, and a date of their transport to the realm of Diyu. Myrtu was given the ability to destroy any spirit (except for a few powerful ones such Raava and the Ten Yama) in the Spirit World with his breath of spirit energy known as green fire, and any mortal body in the mortal world with the same breath. When Raava lost her power as Korra died saving the world, Myrtu freed himself and went into the Spirit World to wreak havoc, but the Ten Yama banished Myrtu into the mortal world. Myrtu lodged himself at the North Pole, and spread his breath, "the Darkness", across the land. When a small portion of Raava's power returned during her revival process, her energy began to expend itself on keeping Myrtu locked in Diyu, thus keeping her in a coma until a worthy human could arrive and fuse with her to become the Avatar again. Only when Raava cannot feed off the Spirit World's raw energy to survive, can Myrtu be freed again.


Book One: Sand

Chapter 1: Emergence, Part 1

In the world's ruin, a Sandbender Tribe's girl finds her quest through bending at the stake of her family traditions. Can she go on in this quest in secret, or will her bending become a drastic revelation?

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