Duels



Duels can occur anywhere and anytime between any two individuals. As such, duels can be between a bender and another bender, a warrior and another warrior, or a bender and a warrior.

Duels can be as quick as a minute or as long as an hour. More so, they can be a fight to the death or simply recreational spars. Duels are also used in training, both in the four bending arts and in specialized fighting styles, such as swordsmanship.

Agni Kai


The Agni Kai is the most common type of duel in the Fire Nation. It is fought between two Firebenders of both genders, from all levels of society. An Agni Kai is a duel used to settle disputes and are battles that prove worth and honor. In a similar manner, they are also used to gain redemption, and they are seen by some as an opportunity to challenge figures of society for political positions, such as the title of Fire Lord. Agni Kai are fought until one of the combatants submits or is immobilized by his/her opponent. Agni Kai in the past were relatively more intense and fought until a combatant was killed.

Known Fighters

 * Admiral Zhao
 * Fire Lord Ozai
 * Prince Zuko
 * Princess Azula
 * Combustion Man

Water Duel


The system of duels utilized by the Water Tribes lean towards training and recreational purposes. They are fought between two Waterbenders. In Water Duels used for training, an opponent battles several Waterbenders in a sparring circle until he/she is defeated. At this point, another combatant becomes the primary fighter, and upon defeating all opponents present, the non-victors are offered the chance for a rematch. In other cases, Water Duels are used simply to settle disputes or to earn particular rights, such as being taught Waterbending regardless of gender. The duels are usually a fight to immobilization due to the nation's spiritual nature.

Known Fighters

 * Hama
 * Katara
 * Master Pakku
 * Pupil Sangok

Earth Rumble VI


The Earth Rumble VI is the only known organized dueling system in the Earth Kingdom. It is fought between two Earthbenders. Unlike an Agni Kai, the competition is less deadly and is intended to serve as entertainment. An opponent wins by knocking the other competitor out of the ring. The combatant who can successfully defeat all of his/her opponents without losing a single match becomes the champion. He/she then returns in the next rumble, to defend his/her title against the competitors and spectators who challenges him/her.

Miscellaneous
Other duels occur, though these are used particularly for training or for recreational purposes.

Known Duels

 * Duels (Spring 270 BSC - Winter 100 ASC)
 * Duels (Spring 100 ASC)
 * Duels (Summer 100 ASC)