Fortress Fight 2

Avatar: Fortress Fight 2 is a mini game available on the Internet, in which each player gets a fortress and, using bending skills, you try to destroy your opponent's fort. The game has multiple levels, each one being harder than the last one.

Gameplay
First, players of the game must select a "mode of play", which includes single player or multiplayer. Second, you must select a nation: Water, Earth, or Fire. The field is random; you will either play on Air Nomad lands, where Bending costs less energy, Fire Nation lands, where bending costs more energy, in Earth Kingdom lands, where all weapons deal more damage, or Water Tribe lands, where healing and defenses are more powerful.

Character representation
Each time a bending attack is present, a picture of an Avatar character appears. Fire is represented by Zuko, water is represented by Katara, and Earth by Aang.

Gameplay
First, players of the game must select a "mode of play", which includes single player or multiplayer. If multiplayer is chosen, the second player must sit alongside the first player. Second, you must select a nation: Water, Earth, or Fire. The field is random; you will either play on Air Nomad lands, where Bending costs less energy, Fire Nation Lands, the Eastern hemisphere, where bending costs more energy, in Earth Kingdom lands, where all weapons deal more damage, or Water Tribe lands, where healing and defenses are more powerful.

Character representation
Each time a bending attack is present, a picture of an Avatar character appears. Fire is represented by Zuko, water is represented by Katara, and Earth by Aang.

Water

 * Storm front (70 points) — Enemies bending attacks cost more points and increases the power of attacks.
 * Pool of healing (60 points) — After every enemy turn, a small amount of repair is done to your fortress. Lasts for four turns.
 * Ice barrier (30 points) — Protects your fortress from any small amount of damage.

Earth

 * Sky Stone (30 points) — blocks any projectile that hits it.
 * Earth Wave (90 points) — creates a slow moving avalanche of that, if not destroyed for four turns, deals a large amount of damage on your opponent's fortress.
 * White Dragon Vines (70 points) — Shields you from any small or moderate amount of damage and repairs your fort.

Fire

 * Ignite (30 points) — puts your projectile on fire and slightly increases the damage amount.
 * Firebird (50 points) — claims all bonuses and destroys all projectiles in path.
 * Meteor (50 points) — deals a large amount of damage on opponent's base.

Water

 * Water sphere — deals a moderate amount of damage and increases any bonuses collected.
 * Ice spears — launches 3 ice spears, each dealing a small amount of damage.
 * Tital ball — deals a large amount of damage. Power may be increased in case a storm cloud is put around the enemy's fortress.

Earth

 * Spark rock — splits into many stones each dealing a slight amount of damage.
 * Stone lance — deals a moderate amount of damage to the enemy's buildings.
 * Earth fist — deals a large amount of damage to the enemy's buildings.

Fire

 * Lava rock — splits into multiple smaller lava rocks after impact, each dealing a small amount of damage.
 * Sun flair — sends an arc of fire on impact, dealing a large amount of damage.
 * Magma bomb — deals large damage and sets the opponent's fortress on fire.

Earth

 * Sky Stone (30 points) — blocks any projectile that hits it.


 * Earth Wave (90 points) — creates a slow moving avalanche of that, if not destroyed for four turns, deals a large amount of damage on your opponent's fortress.


 * White Dragon Vines (70 points) — Shields you from any small or moderate amount of damage and repairs your fort.

Fire

 * Ignite (30 points) — puts your projectile on fire and slightly increases the damage amount.


 * Firebird (50 points) — claims all bonuses and destroys all projectiles in path.


 * Meteor (50 points) — deals a large amount of damage on opponent's base.

Water

 * Water sphere: deals a moderate amount of damage and increases any bonuses collected.


 * Ice spears: launches 3 ice spears, each dealing a small amount of damage.


 * Tidal ball: deals a large amount of damage. Power may be increased in case a storm cloud is put around the enemy's fortress.

Earth

 * Spark rock: splits into many stones each dealing a slight amount of damage.


 * Stone lance: deals a moderate amount of damage to the enemy's buildings.


 * Earth fist: deals a large amount of damage to the enemy's buildings.

Fire

 * Lava rock: splits into multiple smaller lava rocks after impact, each dealing a small amount of damage.


 * Sun flare: sends an arc of fire on impact, dealing a large amount of damage.


 * Magma bomb: deals large damage and sets the opponent's fortress on fire.