Talk:Asami Sato/@comment-184.7.99.119-20120603203155/@comment-98.200.164.35-20120604072021

Because of one word (one very important word in storytelling): FORESHADOWING.

Foreshadowing requires the reader/viewer to cast their minds FORWARD and attempt to predict future events/themes/outcomes/actions/etc. in a story based on what they are shown and have observed thus far.

Your whole point seems to ignore the very real (and vitally important, from an artistic standpoint) phenomenon of foreshadowing; i.e., you're saying that because we don't know what will happen YET all of attempts at guessing what could happen based on all we've observed are silly or irrelevant. But that's what happens when people read fiction or watch a cartoon or a movie: they try to guess what will happen next. And that's what's SUPPOSED to happen. And even what seems to be the smallest thing can be a hint of that, whether it be a footprint on a rug, or a twitch in someone's face, or a sidelong and suspicious glance.

Another thing to consider is that one second took a lot of hard work, effort, and money to draw and animate, even if it was one second. It's not necessarily about the duration of a hint. People have been putting forth theories about what Tarrlok's reaction meant when Korra accused him of being just as bad as Amon. Are you saying that if we take that shot out, we'd still have, for all intents and purposes, the exact same stuff to go on? Or the same "total effect"?