Dark Into Light

Dark Into Light is a game hosted by Nick.com that is based on the television series, The Legend of Korra. The player runs through scenery from the show as its protagonist, Korra, bending at enemies and obstacles in the way. It can be used to unlock exclusive images from Book Two: Spirits.

Objective
Play as Korra and beat as many missions and stages as possible to restore balance.

Controls

 * Up arrow or W — Jump
 * Left arrow or A — Move left
 * Right arrow or D — Move right
 * Clicking near Korra — Waterbend
 * Clicking far away — Firebend
 * Clicking and holding for two seconds — Earthbend
 * Double tapping arrow keys or A/D — Dash past enemies by airbending
 * Jump against the wall and press in the opposite direction — Wall jump (unlocked at level four)
 * Up arrow or W twice - Double jump (unlocked at level seven)

Gameplay
The game is played through different stages. Upon starting the game, the player will be presented with four menus, one for controls, one for unlocking codes, one for exclusive content and one for playing the game. This link will lead a player to the menu for stages, where there are several stages they can choose from each with numerous missions in them. The default mission for the stage is opened with a brief conversation between Korra and another character from the series.

Once the player completes a certain amount of missions, Korra will level up. At higher levels, she will learn new moves including wall jump at level four, double jump at level seven, air dash at level ten, and Avatar State at level twelve.

Tutorial
This stage begins with a conversation between Korra and Tenzin that goes as follows:

Tenzin: Korra! Clearly you need more training to grasp the depths of your spiritual connections.

Korra: I'm the Avatar! And I have complete control over my powers. I'll prove it!

Tenzin then instructs Korra through the stage, which is played in the Southern Water Tribe. He tells the player the controls, and the player works through the stage using bending to destroy dummies and clear passageways. Upon making the way through the course, the player will reach a fountain with the waterbending symbol above it. Upon passing this, the player is healed. If the player heads up and to the left they will find a secret passageway with coins in it, or if they continue right they will eventually complete this stage.

The tutorial also has a secret mission that is unlocked with a code from the trivia game to find Tenzin in 0:50 in order to get a one hundred energy orb reward. Tenzin is in the special location with the other energy orbs.

Missions
In general, each stage of the game other than the tutorial consists of a series of standard missions that are achieved through similar means, but consist of slightly altered parameters. The following missions are a template that describes the objectives of the stages following the tutorial stage:

Complete this stage
This mission is unlocked upon clearing the preceding stage and is completed by simply reaching the Water Tribe emblem on the flag at the end of the stage.

Complete this stage in '#:##'
This mission is unlocked upon clearing the first mission of any given stage, and requires the stage to be completed within the given time limit. Each stage has more than one mission of this manner, with each requiring the level to be completed in a slightly quicker time.

A counter appears at the bottom right of the screen, and orange text counts down the time left to complete the stage.

Defeat 'X' enemies
This mission is unlocked upon clearing the first mission of any given stage, and is completed by defeating the given number of Dark spirits.

A counter appears at the bottom right of the screen, and purple text counts down the number of enemies the player has defeated. Rather than stopping at the Water Tribe emblem, the mission is finished when the counter reaches zero.

Collect 'X' energy orbs in this stage
This mission is unlocked upon clearing the first mission in any given stage, and is completed by collecting the given number of energy orbs.

A counter appears at the bottom right of the screen, and blue text counts down the number of energy orbs the player has yet to collect. Rather than stopping at the goal post, the mission is finished when the counter reaches zero.

Defeat 'X' enemies in this stage in '#:##'
This mission is unlocked upon clearing the first mission in any given stage, and is completed by defeating the given number of Dark spirits with the given time limit.

Two counters appear at the bottom right of the screen, one for the number of enemies yet to be defeated and one for the timer. Rather than stopping at the goal post, the mission is finished when the counter reaches zero.

Collect 'X' energy orbs in this stage in '#:##'
This mission is unlocked upon clearing the first mission in any given stage, and is completed by collecting the given number of energy orbs with the given time limit.

Two counters appear at the bottom right of the screen, one for the number of energy orbs yet to be collected and one for the timer. Rather than stopping at the goal post, the mission is finished when the energy counter reaches zero.

Defeat 'X' enemies in this stage taking no damage
This mission is unlocked upon clearing the first mission in any given stage, and is completed by defeating the given number of Dark spirits without taking damage.

A counter appears at the bottom right of the screen, and purple text counts down the number of enemies the player has defeated. Rather than stopping at the Water Tribe emblem, the mission is finished when the counter reaches zero.

Find the stuffed animal and earn one hundred energy orbs
This mission is unlocked upon entering the correct code in the Code Input section of the main menu. There is a code corresponding to each stage that unlocks this mission. The code is obtained after successfully completing the trivia game, which consists of ten quiz questions from the show; the code for any stage can be seen on the Trivia game page. The stuffed animal is found in a certain hidden location in the level and will appear in the same location every time this mission is attempted. The reward of one hundred energy orbs is only received upon completing the mission for the first time.

Rebel Spirits
This stage is unlocked upon clearing the tutorial, and takes place in the Southern Water Tribe. Before the stage begins, Korra and Unalaq have a brief conversation, wherein Unalaq states that he will be taking the Korra to one of the most remote places in the world; the South Pole. The missions consist of: The stuffed Appa can be found at the top of the tree located just to the right of the second ice wall.
 * Complete this stage
 * Complete this stage in 1:30
 * Defeat twenty enemies in this stage
 * Collect forty energy orbs in this stage
 * Complete this stage in 1:20
 * Defeat twenty enemies in this stage in 3:00
 * Collect sixty energy orbs in this stage in 2:30
 * Complete this stage in 1:00
 * Defeat twenty-five enemies in this stage in 3:00
 * Collect ninety-nine energy orbs in this stage
 * Collect ninety-nine energy orbs in this stage in 2:30
 * Defeat thirteen enemies in this stage, taking no damage
 * Find the stuffed Appa and earn one hundred energy orbs (unlocked from completing the first quiz)

The Southern Lights
This stage is unlocked upon clearing the Rebel Spirits level, and again takes place in the Southern Water Tribe. Before the stage begins, Korra and Unalaq discuss Korra's role as the bridge between the spirits and the physical world, with which Unalaq agrees. He then hurries her to travel to the Spirit Portal. The missions consist of: The stuffed Appa can be found just after the first fountain by an ice-spiked tree branch.
 * Complete this stage
 * Complete this stage in 2:20
 * Defeat seventeen enemies in this stage
 * Collect fifty energy orbs
 * Complete this stage in 2:00
 * Defeat seventeen enemies in this stage in 4:30
 * Collect seventy-five energy orbs in 3:50
 * Complete this stage in 1:30
 * Defeat twenty-one enemies in this stage in 4:30
 * Collect 125 energy orbs in this stage
 * Collect 125 energy orbs in this stage in 3:50
 * Defeat eleven enemies in this stage, taking no damage
 * Find the stuffed Appa and earn one hundred energy orbs (unlocked from completing the second quiz)

Civil Wars
This stage is unlocked upon clearing The Southern Lights, and takes place in the Southern Water Tribe prison. Before the stage begins, Korra tells Mako that she cannot believe that she trusted Unalaq and that she is busting her father and the rebels out of jail. Mako says she cannot go back if she does this, but he agrees to help. The missions consist of: There are no enemies in this stage, and the only obstacles to avoid are spikes. The stuffed Poki can be found behind the second horizontal spiked piston.
 * Complete this stage
 * Complete this stage in 2:00
 * Collect forty energy orbs
 * Complete this stage in 1:50
 * Collect sixty energy orbs in this stage in 3:20
 * Complete this stage in 1:20
 * Collect ninety-nine energy orbs in this stage
 * Collect ninety-nine energy orbs in this stage in 3:20
 * Find the stuffed Poki and earn one hundred energy orbs (unlocked from completing the third quiz)

Trivia

 * The stages Rebel Spirit and The Southern Lights are based on the episode, "The Southern Lights".
 * In the advanced ability tab, the levels at which double jump and air dash are unlocked are switched.