Black Sun Siege

Black Sun Siege is a flash game about the invasion at the Fire Nation in the day of the black sun.

Team Avatar must defeat the tower guards and move all your forces into the plaza to secure the plaza tower.

Instructions
The player can choose one of the three army's strength:
 * Water - One catapult of the Water Tribe, Katara, Sokka, Two water infantry, Aang, Two earth infantry and Toph.
 * Balanced - One catapult of the Water Tribe, One catapult of the Earth Kingdom, Katara, Two water infantry, Aang, Two earth infantry and Toph.
 * Earth - One catapult of the Earth Kingdom, Katara, Two water infantry, Aang, Two earth infantry, General Fong Toph

Basics

 * Select a squadron, then clink on a target.
 * Use the red arrow to select your next squadron.
 * Once all of your squadrons have orders, click confirm commands'.

Water

 * Waterbenders can freeze an enemy unit. A frozen enemy cannot move for one turn, unless attacked. Click the freeze button to use this power.
 * Water infantry have no bending powers, but they are quick on the battlefield.

Earth

 * Earthbenders can erect barricades in an empty space, lasting three turns. Click barricade button to use this power.
 * Earth infantry have no bending powers, but their resilience in battle is unmatched.

Fire

 * There are many types of Firebender squadrons, you must defeat on your way to the Plaza Tower.
 * You can select enemy squadrons to view their stats.
 * Defeat the tower guards in order to complete the siege.

Air

 * Aang, the Avatar, is an airbender master and can conjure cyclones that damage all nearby enemies. Click the cyclone button to use this power.

Goofs

 * The gang is wearing the outfit from the first book, but this game involves in the third book, which they are using a different outfit.

Trivia

 * The general of the Fire Nation look like the Tax Collector.