Technology in the World of Avatar

Technology in the World of Avatar varies greatly from nation to nation. Undergoing an industrial revolution, the Fire Nation was far more advanced compared to the other three nations, though the Earth Kingdom, albeit still pre-industrial, was much closer to the Fire Nation's capabilities than the peaceful and technologically unambitious Air Nomads or the Water Tribes were, which as the names suggest, used only primitive technologies in combination with airbending and waterbending respectively to achieve their needs and ends.

In addition, technologies in general advanced differently based on bending. Some samples include the earthbending-powered trains, and lightning-bending as a source of energy for power plants. Also, bombs had already been invented to accomodate the original airships in The Last Airbender, and electricity was being explored throughout Legend of Korra, while personal guns never appeared as they never seemed necessary when bending served as a fighting tool.

History
During the time of Avatars Aang and Korra, there was a rapid advance in all fields of technology. In just two-hundred years an unprecendented change and rethinking of society occurred; significant improvements were made to communication, transportation, manufacturing, building infrastructure, and warfare technology. This process was a direct result of the Hundred Year War and the Anti-Bending Revolution, both of which demanded participating parties to create new technology in order to discourage their opponents as well as lower battle costs and casualties.

Communication


Prior to the Hundred Year War, the primary form of long-distance communication was by sending a messenger bird carrying notes to and from the point of interest. Many people had personal messenger birds that could send messages to far-away locations at a relatively fast pace. However, this form of communication was not foolproof, as the birds did not always reach their destination.

After the War, advances in technology led to the introduction of telegraphy and the radio, which revolutionized long-distance communication. People living miles away from the broadcaster could now receive messages instantaneously and parttake in a conversation. Radios began being used by news broadcasters, sports commentators, and Republic City's police forces. Since many people had a personal radio, this type of broadcasting made it easy for small groups of people to communicate a message to a larger number of people in a region.

Aside from telegraphy, other innovative inventions were made in communication, such as the microphone and megaphone. These new sound amplifiers were commonly used in public events and protests, where it was imperative that all members of the audience be able to hear the words of the announcers clearly. Another signigicant innovation was the phonograph, which made sound recording possible.

Transportation


Before the advent of steam-powered machines, travel in the World of Avatar was difficult and arduous. As noted by the ancient Earth King Yi Ming, it would take him two full days just to walk from one end of Ba Sing Se to the other. At the time, the primary form of long-distance travel in the Earth Kingdom was by riding on animals. The animals that were used for transportation changed with the location. Nobility traveled long distances by riding on animal-drawn carriages. Boats during this era were primitive as well, being limited to cutters, catamarans, barges, canoes, skiffs, and ferries. The Air Nomads traveled on their flying bison and flew around with their gliders.

The most notable issue with pre-industrial travel technology was that they often became unreliable. Since animals were so crucial to transportation, travel would easily be interrupted if the animals became tired, diseased, or injured. Animals would be harshly affected by rough terrain and inclement weather, especially if it was not familiar to the species. Sea travel was better trusted, although it did not come without its flaws either. Not all boats could travel everywhere, for example, cutters were specifically made to be able to bypass the icebergs surrounding the Southern Water Tribe, but would have no chance of getting past a swamp, for which skiffs were made. Other problems with pre-industrial travel technology included their slow speed and limits on passenger amount.

During the latter half of the Hundred Year War, steam-powered machines were introduced. This new invention had immediate effects on warfare, which soon spread into transportation. By 100 ASC, steam-powered trains had been introduced to the Fire Nation as a new form of public transportation. Unlike earlier forms of transportation, these trains could travel at high speeds and carry a lot of passengers in one ride. Trains also made travel much more convenient, as the ride was relaxing and smooth compared to traveling on the back of an animal. Despite being able to move only on land rails, they could still function on many types of terrain and weather.

Although trains radically changed travel, they did have a few setbacks. The foremost problem was that since they ran on rails, they could not go where rails had not been set. This means that not everybody had access to trains or did not ride them because they were of no use. The solution did not come until decades later, when the automobile was invented. Being mass-produced in Republic City by 170 ASC, the automobile was arguably the most important invention of the time.

Shortly after its invention, the automobile became the primary mode of transportation in Republic City, ousting mass transit. It quickly became crucial to the infrastructure of the city, as it permitted a faster way to move from place to place and traffic goods or supplies, and combat crime. Due to these changes, Republic City began to undergo an economic and construction boom. Trade became faster and easier, flowering the city's already massive economy. Since construction materials flowed into the city more quickly, buildings were able to be erected faster and more oftenly, which led to a separate economic boom and rise in population. With the city embraced in the new invention, its manufacturers grew very wealthy. This allowed them to take bold steps in further developing the automobile. Soon, automobiles were being specialized for the needs of the consumers, for example, Future Industries, a major car manufacturing company, began making police vehicles specifically for the use of Republic City's Metalbending Police Force. Other specialized vehicles included racing cars, buses, and trucks. Future Industries also began to give their cars some style, as to make every consumer feel as though their vehicle is unique. Shortly thereafter, more diverse and complex cars began being manufactured, with the manufacturers taking into account what the consumers wanted.

A vehicular mode of transportation, automobiles ran on gasoline, becoming one of the first machines to do so. They were decorated metal boxes that came in multiple colors and ran on top of wheels. Automobiles had windows that let in light and seats that made room for passengers. The driver's seat, equipped with a steering wheel, was usually on the front left of the car. The engine of the car was typically on the outside, in front of the driver's seat.

Other less important, though still notable advancements in transportation were made. Late in the Hundred Year War, a highly secure prison known as the Boiling Rock was built in the Fire Nation. Being surrounded by an unsurmountable lake, the only way to get in or out of the prison complex was by riding on an elevated gondola. It ran beneath a suspended wire held high above the ground. The gondola itself was a rectangular prism-shaped metal box. Looking back at Republic City, the metropolis appeared to have a complex elevated railway system and a secret underground tramway being used by the Equalists for their own illegal purposes. Both were used for quick transportation and the trafficking of materials or goods.

Manufacturing


Little is known about the history and progress of manufacturing technology in the World of Avatar, but it appears to have significantly improved during the last decades. The Fire Nation, the leading country in technological advancements during the Hundred Year War, was able to mass-produce large metal warships and airships by 100 ASC, a feat that is not believed to have been previously accomplished by any other nation. The Northern Air Temple was also known to have had a complex system of manufacturing at the time; there were two rooms specifically built for this purpose - the workshop and the sanctuary. The workshop was where the mechanist would conduct experiments and tests with new inventions and prototypes. He kept many blueprints here, ranging from gliders to hot air balloons. The sanctuary was the place where the mechanist would secretly manufacture warfare technology for the Fire Nation. The manufacturing technology there was on-par with that of the Fire Nation, being able to mass-produce large and deadly metal objects.

By 170 ASC, manufacturing technology had advanced even further. By this time, Republic City had an entire sector built solely for manufacturing companies. It was located in the south of the city. One of the most important companies here was Future Industries, which was among the largest automobile manufacturers in the world. It was the first company known to have used the assembly line manufacturing technique, in which the parts-to-be-manufactured were placed on a conveyer belt that conveniently moves them through different stations in the factory. Each station had a different purpose and job. This technique allowed cars to be made faster and more oftenly. Also, it lessened the need for human labor.

Future Industries also made weapons for the Equalists, a rebel group that was heavily supported by the industry's founder, Hiroshi Sato. He ordered his company to secretly manufacture electrical gloves, mecha tanks, and biplanes for their use.

Air Nomads


The Air Nomads never industrialized, as they never felt the need to consciously expand their technological capabilities. Their insistence on making the least amount of environmental impact on the world as possible, and their relatively peaceful way of life meant that they were satisfied with conventional and classic technology. The Air Nomads did however have enough technical knowledge to produce their own gliders.

Examples of technology

 * Glider - Support tool that airbenders have frequently used for assistance in airbending.
 * Air temple sanctuary door - This door is opened only through the use airbending, by sending a gust of air through two trumpet-like objects, which eventually turn three locks that unlock the door. It seems that the structure itself can be entered without the need of airbending, as the mechanist was able to enter the sanctuary in the Northern Air Temple without having to open the door.

Water Tribe
The Water Tribes have limited technology apart from the many hydraulics-based structures present in the polar tribes.

Examples of technology



 * Tangle mines - Aquatic bomb invented by Hakoda, also called the "sink 'n stink".
 * Canal - Canal lock system in the Northern Water Tribe passable only through the use of waterbending.
 * Waterbending-powered submarine - An underwater naval vessel used in the Invasion of the Fire Nation, envisioned by Sokka and built by the mechanist.
 * Ice torpedo - A weapon designed for the waterbending-powered submarines, used during the Invasion of the Fire Nation.
 * In addition to this, much of their architecture involved ice, a substance they could bend into formations. The northern water-tribe featured large walls and buildings, and it was seen in Hama's flashback of the southern tribe that it once had large walls and igloos as well. In it's lack of benders, the southern tribe was reduced to animal-skin tents. In Legend of Korra, it seems to have been restored, and the ice structures are again present.

Earth Kingdom
The Earth Kingdom is in the eve of industrialization with the limited manipulation of steam and metal machines toward the end of the war, most which were invented by the mechanist. The majority of their technologies have earthbending as their main sources of power.

Examples of technology



 * Omashu delivery system - The Omashu mail system is a linking slide that spreads for miles in the city of Omashu. Earthbenders use their bending to place carts filled with a variety of cargo in specific lanes. Gravity then provides the carts with potential energy, which they use to maneuver through the mail system. The parcels arrive at specific stations, where they are reloaded and sent to another lane.
 * Ba Sing Se Monorail - Enormous train network stretching across the whole city of Ba Sing Se, connecting all three rings. It serves as the city's mass transit system. The monorail is pushed from one end of the rail network to the other by a group of elite earthbenders.
 * Sand-sailers - Gliders used by sandbenders to travel through the Si Wong Desert. They are equipped with compasses that allow the users to determine their position relative to Si Wong Rock.
 * Fireworks - Explosive pyrotechnic device used primarily for aesthetic and entertainment purposes.
 * Earth Kingdom ferries - Vessels powered by a paddle wheel.

The mechanist


The mechanist is a prolific technological innovator from the Earth Kingdom. He has settled in the Northern Air Temple after the flooding of his village. The mechanist created schematics and sample weapons for the Fire Nation as payment for safe refuge in the temple. His invention of the hot air balloon allowed the Fire Nation to develop a powerful air force. His real name is never revealed.

Inventions

 * Hot air balloon - Experimental weapon developed for the Fire Nation.
 * Gliders - Simple flying apparatus based on the airbenders' gliders.
 * Waterbending-powered submarines - Naval vehicles used in the Invasion of the Fire Nation; they were envisioned by Sokka and built by the mechanist.
 * Earthbending-powered tank - Vehicles owned and operated by the Earth Kingdom military. Used during the Invasion of the Fire Nation.
 * Earth Kingdom supply truck - Motorized, metallic vehicles supposedly designed by Sokka in preparation for the Invasion of the Fire Nation. They were used as a means of cargo transportation.




 * Ice torpedo - A weapon designed for the waterbending-powered submarines, used during the Invasion of the Fire Nation.
 * Peanut sauce bombs - Explosive weapons (failed).
 * Timing device - Apparatus used to keep track of time during an eclipse.
 * Time candles - Candles used to determine time.
 * Cut-safe knife sharpener - A knife sharpener invented by the mechanist.
 * Eclipse glasses - Special glasses worn during an eclipse to prevent eye damage.
 * Elevators - Machines invented by the mechanist to lift people to high elevations. War Minister Qin is seen riding one up to the mechanist's workshop for blueprints, and a man is seen briefly in the temple riding one up to a platform. These are steam driven.

Fire Nation
The Fire Nation is the most technologically advanced nation in the Avatar World. A majority of the Fire Nation technologies are made out of metal and fueled by burning coal. Being the orchestrators of the Hundred Year War, most of these technologies are war-orientated.

Examples of technology

 * Tank train - A Fire Nation engineering marvel. It is a cross between a tank and a train.




 * Fire Nation drill - A very large, hydraulic metal drill designed to penetrate the walls of Ba Sing Se, so that the Fire Nation could conquer the Earth Kingdom capital and ultimately win the War.
 * Tundra tank - Large armored vehicles.
 * Fire Nation trebuchet - Catapults used to conduct long-range warfare. They have appeared in different sizes from being huge fixed catapults on Fire Nation ships to small portable catapults to be used by infantry.
 * Hot air balloon - War balloon that uses a small valve in the top of the vehicle that allows control of the balloon's motion.




 * Fire Nation airship - A massive aerial vehicle built from the foundation of the war balloon.
 * Jet ski - Steam-powered jet skis perfect for short-range water travel and warfare.
 * Fireworks - Explosive pyrotechnic device used primarily for aesthetic and entertainment purposes. Used in the Fire Days Festival.
 * Ballista - Huge crossbow type weapon that uses torsional force to propel generally smaller and lighter projectiles, for example darts or arrows, much farther and faster than a catapult or similar device.
 * Gondola - This gondola was seen used at the Boiling Rock prison as a transport for prisoners and personnel. It was also used in Sokka's escape plan.
 * Great Gates of Azulon - Built to prevent enemies from entering the Fire Nation Capital, the Great Gates of Azulon are a large set of gates that are capable of being set on fire.

Republic City
Republic City plays host to a multitude of technological advancements. These range from vehicles, such as automobiles (known as Satomobiles) or police airships, to mechanisms such as microphones or radios.

Examples of technology



 * Automobiles - Automobiles are used widespread in Republic City. Different types of vehicles exist, such as cars, trucks, and motorcycles.
 * Police airship - Large airships are used by the police force of Republic City to monitor crime from above.
 * Radios - Radios are devices used to transmit radio broadcasts to the citizens of Republic City. Events such as pro-bending matches or speeches are often broadcasted through the use of radios.
 * Microphones - Microphones are mechanisms used to amplify sounds. They are known to be used by pro-bending announcers and public speakers.
 * Cameras - A camera is a device that captures and stores images. Mostly used by Republic City reporters and journalists alike.
 * Clock - A clock is used to measure time.
 * Flashlights - A flashlight is a device used to illuminate dark spots, usually looking for something. Flashlights are used by the Metalbending Police Force to do security sweeps.
 * Telephones - Telephones are a communication system in Republic City whose most basic function is to allow two people separated by large distances to talk to each other.
 * Mecha tanks - Large, mechanized suits produced for use by the Equalists.
 * Electrified gloves - Small, hand-mounted electroshock devices used to immobilize people on contact.
 * Phonographs - A small appliance that spins a record in order to play music on the record. It is popular enough that whole stores in Republic City are dedicated to selling them.
 * Police scanner - A device that allows someone to listen in on Metalbending Police Force radio conversations. One is installed in the black Satomobile sports car that Asami Sato utilized during an anti-Equalist patrol.
 * Trams and minecart systems - Used primarily by the Equalists to travel through the tunnels beneath Republic City, the trams and minecarts are vital in transporting goods and people between various Equalist hideouts.
 * Clock -